Resolution
In Ultra Fractal, you can set a resolution value for your fractals in the 
Fractal Properties
 tool window, 
and in the 
Render to Disk
 dialog. The resolution specifies the relation between the logical size of the 
fractal in pixels, and its physical size in centimeters or inches. Normally, the resolution is set in DPI 
(dots per inch), so the logical size and the physical size are related by this formula:
LogicalSize [Pixels] = PhysicalSize [Inches] * Resolution [DPI]
For example, a 1600x1200 fractal at 300 DPI is 5.33x4 inch or 13.5x10.2 cm. If you are going to 
print your fractal, you probably know the resolution that your printer uses. If you type that in the 
Render to Disk dialog, for example, you can directly set the size in centimeters or inches.
Ultra Fractal always uses pixels internally. It will just use the resolution value to convert physical 
sizes to pixel values, and it will store the resolution value with the exported or rendered images. 
Resolution values are not supported by the JPEG and Targa 
file formats
.
It is important to realize that the only thing that really matters is the logical size in pixels. You can 
always open a rendered image in Adobe Photoshop, for example, and change its resolution, which 
will magically change the physical size as well. The ability to specify the resolution in Ultra Fractal 
saves you from having to convert the desired physical size to a logical size yourself, but it is just a 
placeholder value.
See Also
Exporting and rendering
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