Learning about transformations
Note: This tutorial assumes that you have completed the 
Quick Start
, 
Basic Skills
, and 
Layers
tutorials. This includes: opening a new fractal, selecting fractal formulas and coloring algorithms, 
opening and working with the gradient editor, adding layers and changing merge modes.
In this tutorial we are going to use the Newton 1 image we created in the 
Quick Start
 tutorial.
G     
Locate and open its parameter set. (Hint: You will want to Browse the tutorials.upr file.) 
We are going to make a square image this time, so click on the Image tab of the 
Fractal Properties
tool window.
G     
Uncheck the Maintain aspect ratio box and change the Width setting to match the 
Height setting.
In Ultra Fractal, transformations are formulas that 
apply special effects to the fractal. They are selected and 
applied to a layer on the Mapping tab of the Layer 
Properties tool window.
Transformations
To add a transformation, switch to the Mapping tab and click the Add button.
G     
Select the Lake transformation in the 
Standard.uxf file of the "Select 
Transformation" browser. This applies a rippled 
The 
Lake
 transformation 
water effect to this layer of your fractal.
You will notice that the first two parameters for this transformation are Water level (Re): and Water 
level (Im):. This means that the coordinates that provide the location of the water level are a 
complex number. The default setting is 0, 0 and on our fractal, this places the water level at the 
middle of the fractal.
To change this, right click in one of the Water level parameter fields and select 
  Eyedropper from the menu that appears.
Now move your mouse cursor over the fractal image. You will notice that the cursor has become an 
eyedropper with crosshairs at the tip. The 
Fractal Mode
 tool window shows what the fractal would 
look like with the value currently under the mouse cursor.
G     
Choose a new placement for the water level with the crosshairs and click the left mouse 
button.
The fractal immediately redraws, placing the water level at these new coordinates. Try different 
locations.
G     
When you are finished playing with this nifty tool, Check the Use screen center option on 
the Mapping tab.
This will override any Water level settings and return the level to the center of your fractal so that 
your image looks like this:
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